Focusing on the Blurries 
 An In-Depth Look 
by Phil Taylor 

There's a lot of discussion on popular community forums about phenomena in Flight Sim referred to generically as "the blurries". The term is used to mean a number of different things, so I thought I'd dig into this area a little bit. I wanted to define the different types of "blurries" that people are reporting to try to establish a common language, and then dig into one particular type and try to give users an idea of exactly what's going on.

41 pages, and nearly twice that many images later ...

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