The standard of competition was unbelievable ensuring a tough job for the judges. Congratulations to all teams! They should be extremely proud of their achievements.
Create cutting-edge software applications that can help make the world a better place. Using Microsoft tools and technology, you and your team will develop, test and build your ideas into applications that can help solve some of the world’s toughest problems.
Pneumonia is the #1 early childhood killer. Over 2 million children a year die to this frequently undiagnosed, but entirely preventable, condition a year. The key to survival early detection and intervention.
Stethocloud is an intelligent cloud-powered, mobile-hybrid stethoscope that is able to diagnose early stage pneumonia.
By connecting a stethomic to a Windows Phone 7 smart phone – a community health worker or unskilled administrator is able to transit diagnostic information into a cloud service that analyses a patients breathing sounds for patterns that represent the earliest stages of pneumonia. Stethocloud reproduces the diagnostic capability of a trained medical doctor and is able to detect, alert, and advise those with little or no awareness of pneumatic or respiratory illness as to the seriousness of a child’s condition and force intervention much earlier, and in effect, save millions of lives a year.
The #1 global cause of Food scarcity is Food wastage. Food wastage also results in tremendous financial waste and devastating environmental impacts. The biggest contributors to Food wastage are industrialised countries.
Food 4 Thought tackles Food waste by attempting to change critical behaviors that normally result in food wastage. By integrating food planning with a simple, easy to navigate pantry tracking system – Food 4 Thought not only saves you time in planning your meals, it also gives you invaluable alerts before your food expires and provides meaningful alternatives that help you eliminate the amount of food you dispose.
Food waste is a major issue contributing to global poverty and hunger. Food4Thought is a Windows Phone solution that focuses on what we as individuals can do about it. Have you ever cleaned out your cupboards and wound up throwing out a heap of expired food? At the click of a button, Food4Thought tells you what you can cook with what’s in your kitchen, prioritising recipes with ingredients that would expire soon. Food4Thought is inspired by the idea that the combined effect of individual actions can minimise food waste as a whole, helping to reducing poverty and hunger worldwide.
Addressing the reality that food and supplies are only valuable if they arrive.
Team Confufish has created a flexible and open distribution and logistics system that is simple and cheap enough to be deployed in developing countries where skills and access to more expensive conventional tracking technologies is not viable.
The Confufish Project is a distribution and logistics system that uses Windows Phone
7 and Windows Azure to improve food distribution in developing nations. To minimise
costs, Confufish will use schools as food distribution centres, creating a sense
of community and facilitating a ‘Food for Learning’ program that helps children
attend school feeling healthy and well fed.
The system plans optimal travel paths for deliveries based on variables including
topology, seasonal restrictions natural disaster alerts and conflict zones. Confufish
aims to integrate with existing transport companies, with all delivery vehicles
tracked via GPS to maximize delivery efficiency, accountability and driver safety.
University of Technology
University of Southern Queensland
Nicholas Darveniza
Luke James
James Talbot
Providing access to quality education.
Elko a cloud-based adaptive learning environment that dynamically coordinates and tracks progress across learning modules to reinforce a child’s learning based on it understanding who a child is and how they are performing.
The problem with traditional educational software and services is that they are tied to a pre-programmed series of levels, tasks and lessons. Inspired by the United Nations Millennium Goal of achieving universal primary education, Team Grand Domain has created Elko, a .NET-based and Azure-hosted platform that allows educational software and service providers to create more flexible and adaptable offerings. This is important because it allows teachers to cater more effectively to individual student needs and enhance the learning experience. Elko lets developers create more effective learning tools, and provides rich information that helps teachers gain a deeper understanding of their students.
Enabling access to a quality education: During a child’s formative years is the time they develop most of the skills that they are going to use for the rest of their lives. During this time when they are developing their language and comprehension skills it is of the utmost importance that they have a solid foundation of literacy and numeracy upon which they can build their further knowledge.
A computer vision system that provides an interactive and fun way for educators to engage their students in the classroom
Project Kinect Academy aims to make steps towards the millennium development goal of universal education by: Providing a low cost and accessible platform for education, providing a fun and interactive learning environment for learners, and provide collaborative tools for educators to help them teach. This project uses Kinect's NUI capabilities to help children learn by letting them have fun and keeping them physically active while learning.
Grab this incredible opportunity to learn the art of video game design or mobile video game design and showcase your talents. Show us how people can have fun and make the world a better place at the same time. Your game submission can be based on either Xbox/Windows or Windows Phone.
University of Adelaide
Isabelle Gramp
Susan Allin
Colin Capurso
Every day people in developing or war torn countries face problems including lack of food, gender inequality, high child mortality and widespread disease.
To create an emotional link with these problems, Team Sticky Tape have created a game concept where you experience the journey of a boy as he escapes from his war torn homeland to a country that is bright and prosperous.
The game will feature a strong and emotional story that will engross players in
the incredible journey of a young boy dreaming of a bright future.
The problems people face daily in developing and war torn countries will be personified
by the ‘Faceless’, non-playable characters (NPC) the player will meet and help along
the way. Through this, an emotional link between the problems and the player will
emerge. The more ‘Faceless’ people the player helps, the more areas will be uncovered
from the 'fog of war'.
Flinders University
Tom Anderson
Shela Cook
Estelle Green
Takayuki Nagano
Living in poverty - homelessness, unemployment, recycling (environmental sustainability)
Team Up Your Alley created the game concept ‘PovSim’ (short for Poverty Sim), a role playing game designed to let players see what it’s like to live in poverty, and inspire them to help solve world hunger and disadvantage.
In PovSim players experience what it’s like to be a homeless person trying to find
food, clothes and water. The characters start with very low status with zero items
in their inventory. Clicking on objects, places and people trigger events that can
affect the player’s health, hunger, thirst, rest, and hygiene.
As the game progresses events such as trying to find work open up – along with the
opportunity to help other homeless people.
Flinders University
Tom Anderson
Shela Cook
Estelle Green
Takayuki Nagano
Living in poverty - homelessness, unemployment, recycling (environmental sustainability)
Team Up Your Alley created the game concept 'PovSim' (short for Poverty Sim), a role playing game designed to let players see what it’s like to live in poverty, and inspire them to help solve world hunger and disadvantage.
In PovSim players experience what it’s like to be a homeless person trying to find
food, clothes and water. The characters start with very low status with zero items
in their inventory. Clicking on objects, places and people trigger events that can
affect the player’s health, hunger, thirst, rest, and hygiene.
As the game progresses events such as trying to find work open up – along with the
opportunity to help other homeless people.
Flinders University
Bradley Wesson
Providing sufficient housing, security and comfort for the homeless.
To help people engage with the issue of homelessness, ‘Housed’ gives the player the start-up money they need to build housing for those less fortunate.
Initially the player will be given just enough to erect some walls around a moderate
sized block, stick a roof on top, and supply some limited food. Players need to
think inventively about ways to manage what little money they have to gain trust
from the less fortunate and keep them comfortable.
Managing their shelter for a sufficient amount of time will trigger further funding
‘donations’. This allows the player to continue operations and begin building a
more comfortable and manageable building, and allow more guests to stay.
See their work at the world festival and showcase. Get your complimentary ticket for Tuesday 10th July.
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