Design in the Round. Creating Compelling User Experiences for Surface
Designing for multi-touch, gesture- based and tangible experiences like Microsoft Surface presents a new set of challenges. How do you design for a user interface that doesn't have a 'top'? How do allow for multiple simultaneous users without them getting in each other's way? Amnesia Razorfish will join Shane Morris to share their experience designing and developing for Microsoft Surface.
Speakers: Shane Morris, Iain McDonald