Windows Phone Interface
Working within the Windows Phone interface, you must be aware as a designer of the environment you are working within,
as well as how best to represent your application within the system. In this lesson you will learn about system-wide
features that will help you provide your users with an enjoyable experience.
What's covered in this video:
- Application Tiles
- System UI elements
- Notifications
Application Elements
When designing your application for a Windows Phone device, there are different considerations you need to take into account.
The size and orientation of the device will influence your designs, but there are other less obvious factors as well. In this lesson,
you will learn aspects of the physical device and how best to design with these considerations in mind.
What's covered in this video:
- Application Bar and Icons
- Application Page Model
- Screen Orientation
- On-screen keyboard considerations
Designing for Touch
Touch input is a core element of the Windows Phone and provides a natural and intuitive way to interact with your application.
In this lesson, you will learn how to navigate the inherent differences from traditional keyboard and mouse input systems.
What's covered in this video:
- Components of a Touch Control
- Design Guidance
- Examples of touch-enabled controls
Conclusion
In this tutorial, you have been given a high-level overview of designing applications that fit well with the Windows Phone interface and
provide a delightful experience for the user. You were also made aware of the unique considerations to take into account for a touch and
gesture based device as well as how to navigate them successfully.