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Smoke: Architecting an N-Way Threaded Scalable Game Engine

Brief Description
GameFest 2008 Partners Track
Presentation from GameFest 2008

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Quick Details
File Name:Smoke Architecting.zip
Version:1.0
Date Published:8/27/2008
Language:English
Download Size:25.6 MB
Estimated Download Time: 1 hr 3 min 56K

Overview

This presentation examines Smoke, a game architecture developed by Intel to take advantage of all CPU cores available within a system. This presentation explores how to support and overcome the challenges of parallelism in the context of a game architecture.

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System Requirements

  • Supported Operating Systems: Windows Vista
Powerpoint, WMA Audio

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Instructions

Powerpoint presentation and WMA audio

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