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XNA Game Studio Performance 2008: Multithreading and GPU

Brief Description
GameFest 2008 XNA Game Studio Track
Presentation from GameFest 2008

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Quick Details
File Name:XNA Game Studio Performance 2008.zip
Version:1.0
Date Published:8/27/2008
Language:English
Download Size:24.6 MB
Estimated Download Time: 60 min 56K

Overview

This presentation explains how to take advantage of.NET Framework and XNA Framework features to split processing load onto multiple cores and the GPU. This presentation focuses primarily on Xbox 360 performance techniques, but may also include information relevant to XNA Game Studio developers on Windows
.

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System Requirements

  • Supported Operating Systems: Windows Vista
Powerpoint, WMA Audio

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Instructions

Powerpoint presentation and WMA audio

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