Click Here to Install Silverlight*
United StatesChange|All Microsoft Sites
Microsoft
Download Center 
Search Advanced Search

GDC 2008: Extending the Content Pipeline

Brief Description
GDC 2008: Extending the Content Pipeline
GDC 2008: Extending the Content Pipeline

On This Page

Quick Details
File Name:ExtendingtheContentPipeline.zip
Version:1
Date Published:4/13/2008
Language:English
Download Size:31.0 MB
Estimated Download Time: 1 hr 16 min 56K

Overview

The XNA Framework Content Pipeline allows developers to use Visual Studio to build their art into resources for use with the XNA Framework and XNA Game Studio. This talk covers how to create new importers and processors using C# to extend the functionality of the Content Pipeline as well as how to debug these importers and processors using XNA Game Studio. We go in-depth into the creation of the code for the importers and processors and do hands-on debugging of the resulting processor and importer to give the audience a clear idea of how to work with and extend the Content Pipeline.

 Top of page

System Requirements

  • Supported Operating Systems: Windows Vista; Windows XP
PowerPoint 2007 or PowerPoint Viewer 2007 required

 Top of page

Instructions

Unzip contents

 Top of page

 Top of page

 Top of page


© 2009 Microsoft Corporation. All rights reserved. Contact Us |Terms of Use |Trademarks |Privacy Statement