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Results for:
""Presentation from GameFest 2008""
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Released
Popularity
Direct3D 11 Tessellation
Presentation from GameFest 2008
8/27/2008
1051
Direct3D 11 Compute Shader —More Generality for Advanced Techniques
Presentation from GameFest 2008
8/27/2008
1764
Introduction to the Direct3D 11 Graphics Pipeline
Presentation from GameFest 2008
8/27/2008
2253
GPU Performance Programming with DirectX 10
Presentation from GameFest 2008
8/27/2008
4089
Multi-Threaded Rendering for Games
Presentation from GameFest 2008
8/27/2008
4415
High Level Shader Language (HLSL) Update—Introducing Version 5.0
Presentation from GameFest 2008
8/27/2008
4982
Dolby Digital 5.1 and the Dolby Game Studio Program
Matt Tullis and Dan Sperry's presentation from GameFest 2008
8/25/2008
5284
Game Programming with Silverlight 2
Presentation from GameFest 2008
8/27/2008
5696
XAudio 2 Advanced
Presentation from GameFest 2008
8/27/2008
5772
Direct3D Samples Update
Presentation from GameFest 2008
8/27/2008
6707
Direct3D 11 Compute Shader —More Generality for Advanced Techniques
Presentation from GameFest 2008
9/9/2008
7268
Building Worlds with the Content Pipeline
Presentation from GameFest 2008
8/27/2008
7325
Building Games with Silverlight
Presentation from GameFest 2008
8/27/2008
7331
Practical Parallel Rendering with DirectX 9 and 10, Windows PC Command Buffer Recording
Presentation from GameFest 2008
8/27/2008
7727
XNA Game Studio Performance 2008: Multithreading and GPU
Presentation from GameFest 2008
8/27/2008
7877
Graphics Performance and Authoring Tools for Direct3D 10
Presentation from GameFest 2008
8/27/2008
7966
Xbox 360 Compiler and PgoLite Update
Presentation from GameFest 2008
8/27/2008
8281
Sound Design for The Simpsons Game
Presentation from GameFest 2008
8/27/2008
8303
Microsoft Directions in Parallel Computing and Some Short Term Help
Presentation from GameFest 2008
9/9/2008
8400
Bringing Assassin’s Creed to Life Using the Autodesk® HumanIK TM System
Presentation from GameFest 2008
8/27/2008
8575
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