| DirectX for Windows 2000 Tap into the fun on your computer with this update to the multimedia system services for Microsoft(r) Windows(r). This updated version addresses installation issues encountered by some users and fixes some issues with input devices. | 2/5/2001 | 1553 |
| Video Capture Update for DirectX 8.0 This update is not applicable to Windows XP (DirectX 8.1 is built in) or DirectX 8.1 downloads. All required files have been updated and included in those releases. Users of video capture devices should install this update after installing the DirectX 8.0 or 8.0a runtime. | 3/1/2001 | 3757 |
| DirectX D3DX 8.0b D3DX is a library of utilities for use by DirectX developers to use with their applications.This library makes it easier to use the advanced features of Direct3D. This library should only be downloaded by developers as it has no direct effect on end users. | 4/6/2001 | 2496 |
| Platform SDK Redistributable: DirectX Media This file contains the redistributable files for the DirectX Media 6. | 6/1/2001 | 5807 |
| DirectX 8.1 Runtime for Windows 2000 Tap into the fun on your computer with this update to the multimedia system services for Microsoft(r) Windows(r). Microsoft DirectX(r) 8.1 delivers fast performance for DirectX-enabled games and other rich media software. | 11/8/2001 | 227 |
| DirectX 8.1: DirectShow Extras This download contains the DVD-ROM boilerplate video, which is provided for developers producing DVD-ROM titles that contain no DVD-Video formatted data. | 11/8/2001 | 7698 |
| DirectX 8.1: DirectMusic Producer DirectMusic® Producer is the authoring tool that allows composers and sound designers to create content for DirectX audio. | 11/8/2001 | 3198 |
| DirectX 8.1: DirectMusic Producer Demo This project of demo content contains musical and audio examples of many of the new DirectX® 8.1 features. The project will install to "My Documents\DMUSProducer\Demo8\" on your hard drive. | 11/8/2001 | 9406 |
| DirectX 8.1 Runtime for Windows 98 and Me Tap into the fun on your computer with this update to the multimedia system services for Microsoft Windows. Microsoft DirectX 8.1 delivers fast performance for DirectX-enabled games and other rich media software. | 11/8/2001 | 530 |
| DirectX 8.1: Direct3D File Exporters This download contains modeling package plug-ins for extracting skinning information for use with Direct3D®. It contains plug-ins for 3DStudio Max 3.0, 3DStudio Max 4.0, Maya 2.5, Maya 3.0, and Maya 4.0. | 11/9/2001 | 256 |
| DirectX 8.1: AppWizard This download contains a DirectX 8.1 Application Wizard that can be plugged into Microsoft Visual C++. The AppWizard creates a minimal C++ template application for DirectX applications. | 11/9/2001 | 7048 |
| DirectX 8.1 Sample: DirectShow Seeking Ball Filter This sample demonstrates how to implement seeking in a DirectShow source filter. The filter creates a video of a bouncing ball. An application can control the position and speed of the ball by issuing seek commands to the filter. | 2/1/2002 | 10176 |
| DirectX 8.1 DirectPlay for Pocket PC 2002 Now you can use this powerful network API in your games and other multiuser online applications for the PocketPC. Network programming has never been easier! This release includes support for regular wired network connections and 802.11b wireless. | 2/2/2002 | 4926 |
| DirectX 8.1b Runtime for Windows 98 and Me Microsoft DirectX® 8.1b delivers fast performance for DirectX-enabled games and other rich media software. This version of DirectX can replace the all previous released versions of DirectX. It includes several critical fixes for Direct3D® and DirectShow® components. | 6/25/2002 | 6396 |
| DirectX 8.1b Runtime for Windows 2000 Microsoft DirectX® 8.1b is the latest version of DirectX technology, which delivers fast performance for DirectX-enabled games and other rich media software. This version of DirectX can replace the all previous released versions of DirectX. | 6/25/2002 | 1644 |
| DirectMusic Sample: Custom Loading The Custom Loader sample shows how to implement a DirectMusic loader for content in custom formats, such as encrypted data or multiple objects packaged in a proprietary format. | 6/28/2002 | 9131 |
| Alpha Blending, Part 2 Sample This sample is provided in conjunction with the MSDN Library article, "Now You See It, Now You Don't: Alpha Blending, Part 2. | 10/4/2002 | 11889 |
| Using Vertex Shaders, Part 1 base exe These code samples are part of the Driving DirectX column, "Using Vertex Shaders, Part 1." (Click the Documentation link on this page to read the full column. | 10/10/2002 | 10163 |
| Using Vertex Shaders, Part 1 basevs exe These code samples are part of the Driving DirectX column, "Using Vertex Shaders, Part 1. | 10/10/2002 | 9482 |
| Pixel Shaders, Part 1: An Introduction Sample This code sample is part of the Driving DirectX column, "Pixel Shaders, Part 1: An Introduction. | 10/10/2002 | 9726 |