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Dr. Hariri, from the Department of Electrical and Computer Engineering at The University of Arizona, has contributed the following Windows HPC 2008 Cluster material: Performance Evaluation and Analysis of Applications Running on the University of Arizona and Distributed Computing Systems Class.
Curricula
Jul 09, 2009
This curriculum is a complete, standards-based, single semester course on Web Design. The curriculum provides an extensive collection of creative teaching and learning materials that thoroughly span Web Design knowledge and skills and promote meaningful, real-world learning experiences.
Curricula
Jul 08, 2009
The top 10 Faculty Resource Center downloads for the month of June, 2009 includes information on: F#, XNA, the Windows Operating System, Windows Embedded CE, AJAX and Expression Studio.
Curricula
Jul 01, 2009
The lab workbook is designed to assist instructors of introductory programming (CS1) classes. The materials presented use video-game-like ("Game-Themed") examples to reinforce fundamental programming concepts.
Curricula
Jun 30, 2009
The course was created by Professor Vladimir O. Safonov from St. Petersburg University in Russia. This material is an updated version of the previous Compiler Development course.
Curricula
Jun 06, 2009
Phoenix is Microsoft’s next generation framework for program analysis, transformation, and code generation.
Curricula
Jun 05, 2009
Through a demo, Cory Ondrejka will take you through the world of Second Life, explain the technology, economic, and community choices Linden Lab (the creators of Second Life) have made, and surface 5 important technologies that would make Second Life an even better world.
Faculty Resources
Jun 05, 2009
The top 10 Faculty Resource Center downloads for the month of May, 2009 includes information on: the Windows Operating System, gaming, Embedded Systems, XNA, F#, .NET, Expression Web and ProjectOZ.
Curricula
Jun 03, 2009
Based on the recently released Microsoft XNA framework we will present a simple programming abstraction and guide participants in developing a simple 2D "Block Breaker" game. Participants will have access to all source code and step-by-step development guides.
Curricula
Jun 03, 2009
This three day set of XNA tutorials and courseware was designed to provide faculty and teachers with hands on experience on how to teach and build 2d and 3d games with XNA Game Studio in a lab environment.
Curricula
Jun 03, 2009
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