
function createSilverlightTV(parentelements, versions)
{
    
    Silverlight.createObjectEx({
        source: "/emea/teched2008/videoplayer/tv.xaml",
        parentElement: document.getElementById(parentelements),
        id: "SilverlightControl",
        properties: {
            width: "512",
            height: "288",
            background:"Transparent",
            isWindowless: "True",
            framerate:"30",
            version: versions
        },
        events: {
        }
    });
}

//function createSessionTwo()
//{
//    
//    Silverlight.createObjectEx({
//        source: "/emea/teched2008/videoplayer/dev_s2.xaml",
//        parentElement: document.getElementById("SilverlightControlHostTwo"),
//        id: "SilverlightControl",
//        properties: {
//            width: "457",
//            height: "260",
//            background:"Transparent",
//            isWindowless: "True",
//            framerate:"30",
//            version: "1.0"
//        },
//        events: {
//        }
//    });
//}
//
//function createSessionThree()
//{
//    
//    Silverlight.createObjectEx({
//        source: "/emea/teched2008/videoplayer/dev_s3.xaml",
//        parentElement: document.getElementById("SilverlightControlHostThree"),
//        id: "SilverlightControl",
//        properties: {
//            width: "457",
//            height: "260",
//            background:"Transparent",
//            isWindowless: "True",
//            framerate:"30",
//            version: "1.0"
//        },
//        events: {
//        }
//    });
//}
//
//function createSessionFour()
//{
//    
//    Silverlight.createObjectEx({
//        source: "/emea/teched2008/videoplayer/dev_s4.xaml",
//        parentElement: document.getElementById("SilverlightControlHostFour"),
//        id: "SilverlightControl",
//        properties: {
//            width: "457",
//            height: "260",
//            background:"Transparent",
//            isWindowless: "True",
//            framerate:"30",
//            version: "1.0"
//        },
//        events: {
//        }
//    });
//}