Enabling User-Generated Content in your Xbox LIVE Games

Language:
English
Presentation from Gamefest 2010
  • Version:

    1.0

    File Name:

    Enabling_User-Generated_Content_in_Your_Xbox_LIVE_Games_US.zip

    Date Published:

    7/6/10

    File Size:

    35.0 MB

      This talk presents an overview of policy and technical requirements for enabling user-generated content (UGC). The presentation includes a high-level overview of potential benefits, challenges, and requirements around enabling UGC on the Xbox LIVE platform, as well as an overview of technical recommendations on how to best satisfy those requirements.
  • Supported Operating System

    Windows 7

      Powerpoint, WMA Audio
    • Powerpoint presentation and WMA audio