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Asynchronous Gaming with Xbox LIVE (US)

Gamefest 2011 Presentation
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    64.9 MB

      Multiplayer makes a game more fun, and is the driving force behind many successful games today. Cross-platform gameplay provides publishers with a unique opportunity to delight players on any device, at any time, wherever they are. But how can a game have compelling multiplayer experiences when a player may be interrupted at any time by a phone call or a business meeting? With Asynchronous Gaming! This talk will describe how you can use Xbox LIVE Services to manage multiplayer, matchmaking, and messaging to provide the best possible end-to-end asynchronous gaming experience.
  • Supported Operating System

    Windows 7

      PowerPoint, WMA
    • PowerPoint presentation and WMA

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