Taking Xbox LIVE Arcade Games to the Next Level

Presentation from GameFest 2008
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    File Name:

    Taking Xbox LIVE.zip

    Date Published:


    File Size:

    10.6 MB

      LIVE and Arcade offer many tools and services that developers can use to make their games even more appealing. This session gives examples of some of the many innovations in Arcade games. Also, considering that the most important tool in selling a game on Arcade is the trial, this session presents best practices for how to design a trial experience that optimizes conversion.
  • Supported Operating System

    Windows Vista

      Powerpoint, WMA Audio
    • Powerpoint presentation and WMA audio