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    Asynchronous Gaming with Xbox LIVE (US)

    Gamefest 2011 Presentation
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      64.9 MB

        Multiplayer makes a game more fun, and is the driving force behind many successful games today. Cross-platform gameplay provides publishers with a unique opportunity to delight players on any device, at any time, wherever they are. But how can a game have compelling multiplayer experiences when a player may be interrupted at any time by a phone call or a business meeting? With Asynchronous Gaming! This talk will describe how you can use Xbox LIVE Services to manage multiplayer, matchmaking, and messaging to provide the best possible end-to-end asynchronous gaming experience.
    • Supported Operating System

      Windows 7

        PowerPoint, WMA
      • PowerPoint presentation and WMA

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