Asynchronous Gaming with Xbox LIVE

    GDC 2012
    • Version:


      File Name:

      Asynchronous Gaming with Xbox

      Date Published:


      File Size:

      81.9 MB

        Multiplayer features make a game more fun, and are the driving force behind many successful games today. Cross-device gameplay provides publishers with a unique opportunity to delight players on any device, at any time, wherever they are. But how can a game have compelling multiplayer experiences when a player may be interrupted at any time by a phone call or a business meeting? With Asynchronous Gaming! Learn how you can use Xbox LIVE services to create the best possible end-to-end asynchronous gaming experience on a single device or across multiple devices!
    • Supported Operating System

      Windows 7, Windows 8 Consumer Preview

      • PowerPoint presentation

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