Games & Xbox

    Informal White Box Testing

    Language:
    English
    Presentation from GameFest 2008
    • Version:

      1.0

      File Name:

      Informal White Box Testing.zip

      Date Published:

      8/27/2008

      File Size:

      21.8 MB

        Do you want to increase your testing efficiency and save time? What about discover undocumented behaviors? Care to have a better understanding for the root causes of bugs and what their fixes actually are? With the power of source code, we can achieve all of these goals! White box testing, in the formal sense of the term, is about creating test cases that will hit all paths through our source code. But what if we shoot for a more informal definition? By reading our games’ source code and other assets, we can enhance the testing we’re already doing. This isn’t about creating new or additional work, but about making us more effective at our day jobs. This talk covers techniques such as reading source code, checking coverage with breakpoints, and light debugging. People of all backgrounds should feel welcome and come prepared to learn!
    • Supported Operating System

      Windows Vista

        Powerpoint, WMA Audio
      • Powerpoint presentation and WMA audio

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