Games & Xbox

    Beyond Psychological Theory: Getting Data that Improve Games

    Language:
    English
    User-centered design in games.
    • Version:

      1

      File Name:

      mgsut_PKWRF03.doc

      Date Published:

      3/26/2003

      File Size:

      25 KB

        Pagulayan, R. J., Keeker, K., Wixon, D., Romero, R., & Fuller, T. (2003). User-centered design in games. In J. Jacko and A. Sears (Eds.), Handbook for Human-Computer Interaction in Interactive Systems (pp. 883-906). Mahwah, NJ: Lawrence Erlbaum Associates, Inc.
    • Supported Operating System

      Apple Macintosh, Mac OS X, MS-DOS, Pocket PC Software 2002, TabletPC, Windows 2000, Windows 2000 Service Pack 2, Windows 3.1, Windows 3.11, Windows 95, Windows 98, Windows CE, Windows ME, Windows NT, Windows Server 2003, Windows XP, Windows XP 64-bit, Windows XP Media Center Edition, Xenix

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