Best Practices for DirectX 11 Development

Presentation from Gamefest 2010
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      This talk takes a whistle-stop tour through the powerful new features provided in DirectX 11. We investigate the new capabilities such as DirectCompute and Tessellation, and discuss implementation guidelines that will steer you towards the discovery of high performance solutions and aid in the development of efficient DirectX 11 applications.
  • Supported Operating System

    Windows 7

      Powerpoint, WMA Audio
    • Powerpoint presentation and WMA audio