What’s New in XNA Game Studio 3.1

    Presentation from Gamefest 2010
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      17.6 MB

        This talk will introduce game developers to the new features that were enabled with the 3.1 release of XNA Game Studio. We’ll walk through the list of what’s new and what’s improved, as well as provide demonstrations on just how easy it is to add these new features to your game. We’ll get up close and personal with some of the latest features like how to include video playback in your title, from full screen play back to playing to a texture. If you ever wanted to add personality to your title there’s no better way than to incorporate Avatars. We’ll walk you through how simple it is to render a gamers’ Avatar, and how to use the built in animations and expressions. Downloadable content is a great way to reenergize your product and increase sales, and is now available to managed Xbox Live Arcade developers through our Game Studio Extensions program. We’ll present how to make sure that your title is ready to take advantage of new content, and what it takes to develop and release the downloadable content.
    • Supported Operating System

      Windows 7

        Powerpoint, WMA Audio
      • Powerpoint presentation and WMA audio

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