Network Testing: Taming the Beast (UK)

    Presentation from Gamefest Europe 2010
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      32.7 MB

        Testing the network portion of a title can be a daunting task. Actions at the network layer are dynamic and fluid and happen in an (often unfriendly) environment which isn’t fully controlled by the title. This talk will focus on giving the network tester a set of tools to help them better define their problem space, test it, and verify the results. We will look at ways to identify the scope of testing that a title needs and discuss a number of currently available tools and infrastructure work that can be added to a title to aid testing. Finally, there will be an examination of network problems encountered while testing LIVE Parties.
    • Supported Operating System

      Windows 7

        Powerpoint, WMA Audio
      • Powerpoint presentation and WMA audio

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