XNA Game Studio Performance 2008: Multithreading and GPU

Language:
English
Presentation from GameFest 2008
  • Version:

    1.0

    File Name:

    XNA Game Studio Performance 2008.zip

    Date Published:

    8/27/2008

    File Size:

    24.6 MB

      This presentation explains how to take advantage of.NET Framework and XNA Framework features to split processing load onto multiple cores and the GPU. This presentation focuses primarily on Xbox 360 performance techniques, but may also include information relevant to XNA Game Studio developers on Windows
      .
  • Supported Operating System

    Windows Vista

      Powerpoint, WMA Audio
    • Powerpoint presentation and WMA audio
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