GDC 2008: Advanced Debugging with Managed Code

GDC 2008: Advanced Debugging with Managed Code
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    Advanced Debugging with Managed

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      XNA Game Studio offers a robust debugging experience that can greatly enhance a developer’s ability to investigate a game as it runs. Developers of managed games have many debugging techniques at their disposal, but not all of them are self-evident. This talk covers advanced debugging techniques useful to game developers, including demonstrations of powerful IDE debugger features and other tools provided by Microsoft.
  • System Requirements
    Supported Operating System

    Windows Vista, Windows XP

      PowerPoint 2007 or PowerPoint Viewer 2007 required
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