Games & Xbox

    Test Lead Gems: Getting Out in Front of the Increasing Complexity of Our Games

    Language:
    English
    Presentation from GameFest 2008
    • Version:

      1.0

      File Name:

      Test Lead Gems.zip

      Date Published:

      8/27/2008

      File Size:

      21.9 MB

        Visualizing bugs, performance data, and more—see what the Microsoft Games Test Leading a test team is never easy, but with the ever-increasing complexity of today’s games, test leads are faced with greater and greater challenges. Come experience a collection of best practices and lessons learned on titles that shipped on PC and Xbox platforms by Test Leads within Microsoft Games Studios. Topics covered include test automation and build instrumentation, managing relationships between testing and other functional groups, team management, identifying and mitigating risks in project schedules, and formalized procedures for verifying the quality of our titles.
    • Supported Operating System

      Windows Vista

        Powerpoint, WMA Audio
      • Powerpoint presentation and WMA audio

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