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    GDC 2008: Getting More From Multicore

    GDC 2008: Getting More From Multicore
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      Getting More From

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        Getting More from Multicore
        Speaker: Ian Lewis

        Multithreaded programming doesn’t seem as hard as it used to, but it’s still challenging to wring the greatest amount of performance out of multiple processor cores.
        From experience with multiple game developers and Microsoft’s internal SDK teams, we’ve found a set of best practices to follow, as well as some common techniques that are best avoided.
        We’ll present tips and tricks for getting the most out of multiple processors on Windows and Xbox 360, and discuss new Microsoft technologies that can help make high-performance multicore programming a little easier.
    • Supported Operating System

      Windows Vista, Windows XP

        PowerPoint 2007 or PowerPoint Viewer 2007 required
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