GDC 2008: Getting More From Multicore

GDC 2008: Getting More From Multicore
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    Getting More From

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      Getting More from Multicore
      Speaker: Ian Lewis

      Multithreaded programming doesn’t seem as hard as it used to, but it’s still challenging to wring the greatest amount of performance out of multiple processor cores.
      From experience with multiple game developers and Microsoft’s internal SDK teams, we’ve found a set of best practices to follow, as well as some common techniques that are best avoided.
      We’ll present tips and tricks for getting the most out of multiple processors on Windows and Xbox 360, and discuss new Microsoft technologies that can help make high-performance multicore programming a little easier.
  • Supported Operating System

    Windows Vista, Windows XP

      PowerPoint 2007 or PowerPoint Viewer 2007 required
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