GDC 2008: D3D10 - Getting from 0 to 60 Hz

    GDC 2008: D3D10 - Getting from 0 to 60 Hz
    • Version:


      File Name:

      D3D10 - Getting from 0 to

      Date Published:


      File Size:

      1.2 MB

        D3D10: Getting From 0 to 60 Hz
        Speaker: Kevin Gee (Microsoft)

        Session Description
        Learn about performance tools and best practices for driving the DirectX 10 renderer in your game from XNA Developer Connection's experiences in the trenches.
        This talk identifies common issues from developing high-end graphics experiences on Windows Vista using DX10 and outlines approaches to mitigate those issues.
    • Supported Operating System

      Windows Vista, Windows XP

        PowerPoint 2007 or PowerPoint Viewer 2007 required
    • Install Instructions
        Unzip contents

    Popular downloads

    Loading your results, please wait...

    Free PC updates

    • Security patches
    • Software updates
    • Service packs
    • Hardware drivers

    Microsoft Suggests

    Sign up for OneDrive and get 15 GB of free online storage.
    OneDrive now comes with 15 GB of free online storage
    Get more space for all your photos, videos, and documents.
    Sign up now