Games & Xbox

    TR1 for C++ Game Developers: shared_ptr, function, and random

    Presentation from GameFest 2008
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      TR1 For C++ Game Developers shared_ptr function and

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      28.1 MB

        The TR1 extensions to the C++ Standard Library can make your code significantly more robust and expressive, especially if it already uses the STL. However, because TR1 is a set of diverse libraries instead of an all-encompassing framework, at first they can seem like a dozen chunks of alien technology that suddenly fell from the sky. This talk covers the libraries in TR1 that are most relevant to game developers: reference-counted smart pointers, polymorphic function wrappers, and pseudorandom number generators and distributions.
    • Supported Operating System

      Windows Vista

        Powerpoint, WMA Audio
      • Powerpoint presentation and WMA audio

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