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Procedural Fire and Procedural Trees in a Virtual World

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Language:
English
Presentation from GameFest 2008
  • Details

    File name:
    Date Published:

    Procedural Fire and Procedural Trees in a Virtual World.zip

    8/27/2008

    Version:
    File size:

    1.0

    28.9 MB

      This talk discusses how to implement procedurally generated trees and fire. We present methods to create fire that spreads between branches and trees using smart particle systems. Fire eventually engulfs and conforms to any unique tree or grove of trees. We also look at the parser and grammar used to create the trees.
  • System Requirements

    Supported Operating System

    Windows Vista

      Powerpoint, WMA Audio
  • Install Instructions

      Powerpoint presentation and WMA audio

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