Gamefest 2011 Presentation
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File name:
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Date Published:
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GSWP_Best_Practices_for_Windows_Phone_Quality_Assurance_UK.zip
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11/10/2011
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Version:
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File size:
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1.0
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58.0 MB
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On any new platform, there usually exists a host of caveats, gotchas, and unique requirements that one needs to be cognizant of during development of a game. Any number of these, if not dealt with correctly, can prevent a game from shipping. Find out what some of these issues are, how to test for them, and how testing for Windows Phone differs from testing on other platforms.
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Supported Operating System
Windows 7
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PowerPoint presentation and WMA
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