Kinect and Kids: Pitfalls and Pleasantries (US)

    Gamefest 2011 Presentation
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      74.1 MB

        As Soho Studios and Microsoft Studios User Research delve into the arena of developing educational products for preschoolers, we've run into a lot of curious things that games aimed at adults don't have to consider. In this talk, we'll cover the best practices of developing for, designing for, and conducting research with preschool (3- to 6-year-old) players. These practices will be benched within the context of developing educational games, and we'll look at assessment models using Kinect. The presentation will be an overview of things that we—as designers, researchers, and developers—think are the most important considerations when developing experiences for this age group. Finally, we'll share some fun video highlights from our experiments that highlight the pitfalls and pleasantries of working with kids.
    • Supported Operating System

      Windows 7

        PowerPoint, WMA
      • PowerPoint presentation and WMA

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