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    Taming GPU Compute with C++ AMP (US)

    Gamefest 2011 Presentation
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      70.9 MB

        It's 2011 and a TeraFLOP has never been cheaper. If, that is, you can make your code run on the GPU… The last few years have spurred unbelievable advances in GPU hardware—all while developers struggle to write effective, correct, and fast programs for these devices. This talk will present new extensions to the C++ language shipping in an upcoming version of Visual Studio that promise to unlock the potential of the GPU for a broad set of C++ developers.
    • Supported Operating System

      Windows 7

        PowerPoint, WMA
      • PowerPoint presentation and WMA

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