Microsoft

Precompiled Command Buffers: Care and Feeding (US)

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Language:
English
Gamefest 2011 Presentation
  • Details

    Version:
    Date Published:

    1.0

    11/15/2011

    File name:
    File size:

    Graphics_Precompiled_Command_Buffers_US.zip

    63.8 MB

      In this talk, we discuss the use of precompiled command buffers (PCBs) on Xbox 360. We explain what PCBs are, and when to use them. We also explain the interaction of the D3D shadow state with PCBs, including how the inheritance and persist flags work. Learn about important points of PCB memory management, and get a walkthrough of the different ways of managing render state with PCBs.
  • System Requirements

    Supported Operating System

    Windows 7

      PowerPoint, WMA
  • Install Instructions

      PowerPoint presentation and WMA

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