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    Creating a Great Windows Store Game for Windows 8

    GDC 2012
    • Version:


      File Name:

      Creating a Great Windows Store Game for Windows

      Date Published:


      File Size:

      155.9 MB

        Windows 8 delivers the opportunity for you to create engaging games that reach the broadest audience, and run across a wide range of devices. In this session, learn the essentials of the new Windows 8 game development and application environment, including the Windows Runtime, CoreWindow, DirectX 11.1, Process Lifetime Management, asynchronous execution, and C++/Cx. We will also demonstrate Visual Studio capabilities for debugging 3D applications, managing code and basic content types like shaders, textures, and meshes in both design-time and run-time formats. Each key step will be illustrated with code from a Windows 8 SDK sample app such as MarbleMaze or Simple3DGame.
    • Supported Operating System

      Windows 7, Windows 8 Consumer Preview

      • PowerPoint presentation

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