Microsoft XNA Game Studio 3.1

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Microsoft XNA Game Studio 3.1 makes it easier than ever to create great video games for Windows-based PCs, Xbox 360 consoles (with an active premium XNA Creators Club subscription), and Zune digital media players.
  • Details


    File Name:


    Date Published:


    File Size:

    73.2 MB

      XNA Game Studio 3.1 enables hobbyists, academics, and independent game developers to easily create video games for Windows, Xbox 360, and the Zune digital media player by using optimized cross-platform gaming libraries based on the .NET Framework in the C# programming language.

      This release is incremental to XNA Game Studio 3.0 and contains many new features, including avatars, Xbox LIVE Party support, and video as well as enhancements to existing features. For the full list of improvements in this release, see the “What’s New in XNA Game Studio 3.1” section of the documentation once you have installed the product.

      For additional setup information and known issues, read the XNA Game Studio 3.1 Readme page using the link below.
  • Supported Operating System

    Windows Vista Service Pack 1, Windows XP Service Pack 3

      Hardware requirements are identical to those for Visual Studio 2008, plus a graphics card that supports DirectX 9.0c and Shader Model 1.1 (Shader Model 2.0 is recommended and required for some Starter Kits). Zune development requires the Zune 3.0 firmware.
  • Install Instructions
      1. If XNA Game Studio 3.0 is installed, uninstall it before proceeding..
      2. Install Microsoft Visual C# 2008 Express Edition or Microsoft Visual Studio 2008 Standard Edition or higher.
      3. Obtain the latest updates for Visual Studio from Microsoft Update.
      4. Download and run the Microsoft XNA Game Studio 3.1 installer.
      5. Follow the instructions displayed during setup.
      6. Launch Visual Studio 2008 from the Microsoft XNA Game Studio 3.1 folder on the Start Menu.