Games & Xbox

    Audio Blueprints: Microsoft Platform Audio Architecture 101

    Language:
    English
    Presentation from GameFest UK 2008
    • Version:

      1.0

      File Name:

      Audio Blueprints.zip

      Date Published:

      9/9/2008

      File Size:

      25.9 MB

        This talk takes an introductory look at audio tools and libraries on Microsoft platforms, with an eye towards new and upcoming features and future strategies in the Xbox 360 and DirectX software development kits. Topics include audio-relevant gaming libraries for audio playback, mixing, 3D positioning, signal processing, music integration, cut scene/video playback, voice chat, and other areas relating to audio, on both Xbox 360 and Windows
    • System Requirements
      Supported Operating System

      Windows Vista

        Powerpoint
      • Powerpoint presentation ONLY

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