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Audio Blueprints: Microsoft Platform Audio Architecture 101

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Language:
English
Presentation from GameFest UK 2008
  • Details

    File name:
    Date Published:

    Audio Blueprints.zip

    9/9/2008

    Version:
    File size:

    1.0

    25.9 MB

      This talk takes an introductory look at audio tools and libraries on Microsoft platforms, with an eye towards new and upcoming features and future strategies in the Xbox 360 and DirectX software development kits. Topics include audio-relevant gaming libraries for audio playback, mixing, 3D positioning, signal processing, music integration, cut scene/video playback, voice chat, and other areas relating to audio, on both Xbox 360 and Windows
  • System Requirements

    Supported Operating System

    Windows Vista

      Powerpoint
  • Install Instructions

      Powerpoint presentation ONLY

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