Speech Comes Alive in 2010
Dec. 09, 2010
Speech and other Natural User Interface-based technologies became a bigger part of our lives this year. View a slideshow highlighting some of the ways.

REDMOND, Wash. — Dec. 9, 2010 —This has been a big year for speech-controlled computing. Technologies in your home, car and phone now allow people to use their voices, as well as their fingers and gestures, to control gadgets, get information and take action. These Natural User Interface (NUI)-based technologies have become a big part of our lives this year and are poised for even more dramatic growth in the future as NUI becomes more prominent. See the slideshow below for a highlight reel of speech in 2010:

NUI Highlights of the Year
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Kinect for Xbox 360 <a href="/presspass/features/2010/nov10/11-03Kinect.mspx">launched</a> worldwide in November and promptly <a href="/Presspass/press/2010/nov10/11-29MSXboxBlackFridayMoPR.mspx">sold 2.5 million units</a>. Perhaps the most ambitious realization of the natural user interface to date, Kinect lets you use your voice and body to interact with your favorite games, movies and music, literally turning you into the controller.
Kinect for Xbox 360 debuts
Kinect for Xbox 360 <a href="/presspass/features/2010/nov10/11-03Kinect.mspx">launched</a> worldwide in November and promptly <a href="/Presspass/press/2010/nov10/11-29MSXboxBlackFridayMoPR.mspx">sold 2.5 million units</a>. Perhaps the most ambitious realization of the natural user interface to date, Kinect lets you use your voice and body to interact with your favorite games, movies and music, literally turning you into the controller.
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What we’re seeing today is just the tip of the iceberg when it comes to the potential for NUI. As more people become accustomed to using their voices, fingers and gestures to interact with computers and gadgets, the technologies are poised for widespread use, and the implications for the home, for entertainment and for business are tremendous.

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