Slide Show: Exploring a World of Natural User Interfaces
Feb. 24, 2011
Microsoft Chief Research and Strategy Officer Craig Mundie gathered with individuals from across the company this week for a day of futuristic demos showcasing natural user interfaces, 3D technologies and new ways to interact with computers. Get a behind-the-scenes look.

REDMOND, Wash. – Feb. 24, 2011 – Microsoft provided a glimpse into computing’s future at the Microsoft Home this week, showing demos of 3D and virtual worlds, vision systems that create new models for interacting with computers, and research that explores potential scenarios for Kinect beyond gaming.

Mundie and Don Mattrick, president of Microsoft’s Interactive Entertainment Business, also announced plans to make a Kinect for Windows software development kit (SDK) available this spring. The non-commercial SDK will be geared to academics and enthusiasts.

See videos of some of the demos in the Rethinking Computing newsroom.

Behind the Demos: Exploring Natural User Interfaces
1|11
Avatar Kinect replicates a user’s speech, head movements and facial expressions on their Xbox avatar. Avatar Kinect lets users hang out with friends in virtual environments and shoot animated videos to share online. Redmond, Wash. Feb 21, 2011.
A Look at Avatar Kinect for Xbox
Avatar Kinect replicates a user’s speech, head movements and facial expressions on their Xbox avatar. Avatar Kinect lets users hang out with friends in virtual environments and shoot animated videos to share online. Redmond, Wash. Feb 21, 2011.
Image: Thumb | Page | Web | Print

Read More: