Learn how, using tools you might already have, you can connect your PC to your HDTV—and watch your pictures on your TV—or you can connect it to another PC in the house, your Xbox, or even your mobile phone or Zune, so you can take your movies or TV shows with you.
February 04, 2013
Here's how to learn about Office tips and tricks while playing a game. In this short video Doug Thomas introduces you to the sequel of Ribbon Hero (and the return of Clippy) from the folks at Office Labs.
April 25, 2011
Whatever your level, whatever your goal, with Nike+ Kinect Training you can now experience personal training at home. Using real time feedback and elite level coaching, Nike+ Kinect Training delivers a personalized program that evolves as you do.
May 30, 2013
Eric Havir, Microsoft Evangelist explains that Perceptive Pixel by Microsoft delivers on productivity and makes collaboration easy.
March 12, 2014
Get ready to play with this must-have collection of 13 sports. Finally, you don’t have to choose! This ultimate collection has two best-selling Kinect games wrapped into one – putting 13 great sports at your fingertips. So grab your friends and compete for a personal best or jump in and out of the action in team Party Mode! Anyone can play these controller-free, full-body sports games.
May 30, 2013
Nick Baker is General Manager for Xbox Architectural Design. After graduating from Imperial College London in 1990, he found his way to Apple and worked on the team that tried to create a specialized video card. He then went to 3DO where he worked on their high-end gaming system, which unfortunately failed in the market. In 1997 he joined Microsoft to work in the WebTV team on their next generation set-top-box known as UltimateTV. It was during this time that Microsoft’s Xbox was entering its initial design phase, and because Nick and his team had already done some research at adding game-play capabilities to UltimateTV they provided some useful guidance on the first Xbox hardware design. Nick’s assistance with the initial Xbox design was seen as pivotal enough, that in 2002 he was asked to head up the team that would design the next generation hardware, which would eventually become known as the XBOX 360. It is there, that Nick Baker finds himself to this day, working hard at fine tun
December 14, 2009