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As a full platform, Microsoft ESP enables you to affordably create compelling simulation solutions for your customers.
Develop richer solutions more quickly and focus on content that's specific to your solution by starting from ESP instead of from scratch with multiple other tools and content sources.
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All-in-one platformESP is a single platform offering a complete set of simulation engine, development tools, and rich content.
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ExtensibleDevelop simulations that tie in with external solutions and that integrate with industry-standard input/output devices and database-driven content.
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Rich contentCreate high-quality simulations in less time by starting from the rich base-world content that comes with ESP. Design using the platform's model of planet Earth, built-in physics engine, numerous aircraft types, scenery and terrain, and a fully-configurable weather system.
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High-fidelity, dynamic, 3D immersionAchieve "you are there" realism with highly-detailed terrain and seascapes in all seasons, active wildlife, real-world motion, realistic night skies, continuous time of day, accurate vector data and buildings, 5.1 multi-channel surround sound, and much more.
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Software Development KitThe Microsoft ESP SDK is organized into four primary systems, some of which contain their own additional SDKs for specific topics:
- Programming System
- Terrain and Scenery System
- Mission System
- Object Modeling System
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Microsoft ESP Licensing
Microsoft ESP v1.0 includes a desktop client license and a separate SDK, which are available through the Microsoft Volume Licensing program only. You develop the ESP-based simulations using the ESP SDK, and your customers purchase a Microsoft ESP client license for each Microsoft ESP desktop.
How to get support 
How to buy Microsoft ESP 
Resources 
Technical White Paper 
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