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MSDN Webcast: Introducing Xbox Community Games (Part 2 of 2) (Level 200)

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Have you ever wanted to create your own games for the Xbox 360games you could share with your friends or sell? Now you can with Xbox LIVE Community Games, powered by the revolutionary XNA Game Studio toolset and Microsoft Visual Studio 2008. Attend this webcast to learn about Xbox LIVE Community Games and how to join up with the XNA Creators Club to create and sell your own video game creations right on Xbox LIVE.
 
In this second part of the webcast series, we dive deep into the details around submitting your game, including how to prepare and submit trailer videos and box art, tweaking your submissions for international sale, and getting the most out of the peer review process with Playtest. If you are serious about getting your game on Xbox LIVE Community Games, do not miss this webcast.
Presenter
Kathleen Sanders, Community Product Manager, Microsoft Corporation
Product(s):Game
Audience(s):Developer
Duration:60 Minutes
Date:Tuesday, January 6, 2009
Language(s):English

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