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MSDN Webcast: Game Programming in DarkGDK and C++ (Part 6 of 6): Finalizing Levels, Testing, and Polish (Level 100)
Join us for this final installment of our six-part webcast series to learn how to set the difficulty curve of the game and make levels. We also discuss testing the game, making final adjustments to the game, and getting it ready for release. We explore how to take the game further with simple expansion possibilities. We finish with the idea that you are now better equipped to tackle a similar game yourself in C++ and DarkGDK. Presenter Lee Bamber, CEO and Founder, The Game Creators Ltd.
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