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Commanding troops in the field is the heart and soul of Age of Mythology. The best combat generals take the greatest satisfaction from the game. To achieve greatness in command, you must master several steps on the journey; build an effective economy, assemble a well-balanced and mighty battle array, and deploy it wisely.

From the official strategy guide, published by Sybex: "The beauty of Age of Mythology is that you can't just mass one unit type and hope to succeed. Age of Mythology's counterbalancing military system demands planning, strategy, and careful unit selection."

We've coalesced offensive and defensive tips from the Sybex strategy guide for your perusal. You can read more about the guide on Sybex's official site, where the book is also available for purchase.



We can't emphasize it enough-scouting is extremely important in all phases of the game. Here's another reason it pays off: relics! In each game, random relics are scattered around the map. Once garrisoned in a Temple by a Hero, relics offer unique benefits that can enhance economy, offense, or defense.



Offensive Tips

Shrewd unit selection, selective researching, and wise organization: These are the extremely important concepts that establish a general on firm foundation early in the game. Use the following offensive tips in combination with those techniques to enhance battle success.

  • Don't think "successful offense" requires you to knock out your opponent's military units or town structures. An attack on villagers, especially in the early parts of a game, can be very effective. Disrupting an enemy's economy often proves even more valuable then knocking off a few military units. Forcing your opponent to reorganize, or to make new villagers while your resource gatherers work steadily along, can give you a devastating advantage. Just the distraction of having to react to your early-game attack can force your opponent to get behind economically.

  • Use your offense to serve expansion. Control valuable resource positions with your military, and starve your enemy of gold or food. Control more settlements than your enemy, which can enable you to increase your population cap to a level your enemy can't attain.

  • Disguise the might and nature of your offensive forces by keeping them away from nosy enemy scouts. Keep your opponent guessing, which could force him or her to spend resources on unnecessary improvements.

  • Keep the fighting on your opponent's side of the map. Apply offensive pressure at your opponent's resource camps. Constant harassment can really distract your opponent from executing his strategy.

  • If you're reinforcing your troops during the battle, set the gather points of your military structures close to the front lines, so you don't train units that remain in your base doing nothing. Even better, forward-build: Put up military structures near your opponent's town so you can quickly reinforce your attackers.

  • Retreat, instead of fighting a losing battle. If you can't win, don't lose all your units in a landslide - and especially don't fight against counter units. Your Town Center and Towers can attack; retreat to those structures and adjust your strategy to meet the new demands.

  • Try deception. For instance, attack early with cavalry. As your foe starts spending resources on anti-cavalry units, switch your focus to an attack force of archers and infantry.

  • God powers can be used only once, so don't waste them! Don't invoke Dionysus' Bronze as you approach the battle; wait until the battle already rages. If you show your cards too soon, the enemy can simply retreat, and the god power will be wasted.

  • Each culture offers a method of healing units. Follow a god path to Apollo, and research Temple of Healing or worship Athena for her Restoration god power; the Egyptians use the Pharaoh and Priests; and the Norse have Forseti's Healing Spring god power and Freyja's Valkyrie mythological unit. Don't underestimate the power of healing! Restoring a unit's hit points from one to full is like training a whole new unit - yet you saved resources! Only Poseidon has no way to heal his units.

  • Support your human units with mythological units. You have several strategic and tactical options at your disposal. If your opponent trains primarily infantry, support your military with mythological units that inflict pierce damage. If your opponent trains primarily archers, support your military with mythological units that inflict hack damage.

  • Use unit combinations so that all of your unit types are protected from counters. For example, guard Greek Hippikon with Hypaspists, which counter infantry (typical cavalry counters). Protect Egyptian Catapults with Spearmen, which counter cavalry.

Don't forget about your mythological units' charged attacks. Nearly all mythological units feature a special attack that slowly recharges after each use. These attacks inflict more damage than standard attacks, or cause specific events, such as the freezing of enemy units by Skadi's Frost Giant. Micromanage your mythological units to maximize the potential of these charged attacks: Use them on the enemy's toughest troops.

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Walling can be useful, even if there is still an opening for the enemy to come through. Try walling off small choke points to force the enemy to come through one spot on the map. People will tend to come through the easy open spot rather then try and kill your wall elsewhere, so wait for the enemy there. -Matt "Maimin_matty" Scadding



Defensive Tips

A sturdy defense provides more time to focus on the economy or plan assaults.

The less time you worry about an exposed resource camp, the more time you can devote to creating an efficient economy or utilizing the offensive tips illustrated earlier. Use the following tips to augment defense:

  • Effective defense begins as soon as you build your first House. Survey the area around your base and consider your placement of structures carefully. Use natural boundaries, such as impassable rock or forests, as makeshift walls. Build Houses or other structures adjacent to these boundaries, creating barriers and forcing your enemy to enter your base in specific areas that you can protect with Towers and other defenses.

  • Protect resource camps with walls and Towers to make it difficult for your enemy to disrupt your economy. As the enemy weaves through the Towers and walls, flank the position with your military units.

  • Assign a few cavalry units to their own group for base defense. That way you can quickly recall these cavalry units to counter approaching siege weaponry, which can quickly topple your structures.

  • Build Towers and Heroic Age defensive structures (Fortress, Migdol Stronghold, Hill Fort) near the enemy's base. Once your offense is counterattacked, retreat to these defenses. Garrison units in the Towers and structures for added attack.

  • Spread out Towers and walls to avoid losing your defenses in a single invocation of a god power. Heimdall's Undermine and Artemis' Earthquake demolish Towers, walls, and buildings. Protect yourself with careful defensive placement before paying the price against these powers.

  • Although you're clumping defenses (which is fine if your enemy doesn't have Undermine or Earthquake), build a wall around a Tower to force the enemy to destroy the wall to reach the Tower. You still must defend the defenses against siege weapons, however. Research Burning Oil if enemy units attack your Towers at close range.
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Read more about the official Age of Mythology strategy guide from Sybex on the Sybex web site


Special thanks to Sybex Strategy Guides

 

 

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