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Fixes and Improvements in Combat Flight Simulator Update v3.1

Below is a list of improvements and fixes that have been made in the CFS 3.1 update.

Artificial Intelligence
• Artificial intelligence (AI) pilots now perform level-bombing. If you are leading a flight of level bombers, the AI bombers in your flight mimic your commands. They open their bomb bay doors when you do, and release their bombs when you do. All-AI flights also do level-bombing flights on their own.

• There is now a wing-level autopilot. Press Ctrl+Shift+A to set the autopilot to fly on the same heading, with the wings level. You can use this to supercede the fly-towards-waypoint artificial pilot that is invoked when you switch to a gun station.

• In version 3.0, gun pods and bomber gun turrets would occasionally fire by themselves if an enemy aircraft was nearby. This has been fixed.

• AI pilots now jettison their drop-tanks in combat situations.


Aircraft
• More than eight virtual cockpits are now supported. (Note that this fix requires that modelers export aircraft using a new version of the Gmax plugin.)

• P-51B and P-51D virtual cockpits have been improved.

• Gun limits for the Ju-88 have been widened.

• The B-26 aircraft has been re-designated as a level bomber, and uses level bombing tactics.


Damage and Guns
• You can now hit other aircraft with your guns if you are within 50 yards.

• Trim response is now gradually decreased in response to elevator damage (as opposed to being completely disabled if there is any elevator damage.)

• B-26 elevator and Me-262 damage capacity have been increased.

• Muzzle velocity for guns is now taken into account.


Gameplay/General
• A very rudimentary in-flight map has been implemented. Press M (the in-game briefing key) to display it.

Note: this map only shows the location of your aircraft.  It does not show where other AI or human flights are.

In-flight map keys are as follows:
      •  ] or +  Zoom in
      •  [ or -  Zoom out
      •  C  Center on player
      •  ,   Zoom to fit mission items
      •  Arrow keys Pan map

• Padlock no longer switches to the next target when the aircraft you are targeting has been destroyed. Instead, you return to the forward-looking view.

• The CFS3 movie now plays when you start the game.On a limited set of configurations, the movie may not play appropriately because applications assume control of the playing of movies. These configurations display a black screen. Press any key to skip the movie.

• Bomber gun-turret reticules are now better aligned with bullets fired from turrets.

• In version 3.0, the game would crash if the currently-selected aircraft was removed from the game. This has been fixed.

Multiplayer
• Several security (anti-cheat) fixes have been made.
• There are now hit sounds when you are hit by other players.
• A "Lock" icon is displayed on password-protected games in the game list.
• In version 3.0, when you respawned in a mission you would sometimes not have control of the aircraft. This has been fixed.

Performance
• Some algorithms for managing memory have been changed to reduce stutter.

Controls
• Force Feedback responses have been improved.

Configuration
• The Intel 845 and Intel 830 chipsets are now supported.
• The ATI Radeon 9700 is now properly identified on Windows ME machines.
• Improved configuration support pages are available. See [CFS3 directory]\help\config\configsupport.htm for an up-to-date list of recommended drivers and manufacturer links.


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