 |
 |
Visit Gas Powered Games' Dungeon Siege II Web site and stay up-to-date on all the
latest news and events surrounding this upcoming title. The folks at GPG are hard
at work on the game, in addition to regularly updating their site with new Dev Diaries,
Bestiary entries, Spells, Powers and more.
Subscribe to the GPG Newsletter
to receive exclusive content and big news first - straight from Gas Powered Games!
|
|
|
Bestiary
Va'arth Brute
MORE INFO
Spells
Cripple, Frost Beam, and Plasma Globes
MORE INFO
Powers
Glacial Aura
MORE INFO
Armory
The Blackened Tooth of Karsha
MORE INFO
Map
Vai'kesh Forest
MORE INFO
|
|
 |
t’s
been a generation since you vanquished the evil that plagued the Land of Ehb, and
now…a new menace has awakened. In Dungeon Siege II, the sequel to the best-selling
RPG from Gas Powered Games, you will be called on to again wield sword and spell
to save the world from a growing abomination many years in the making.
Trial Version Now Available!
A thousand years ago, the crusaders of Azunai crossed swords with the legions of
Zaramoth in the final battle of a century-long rebellion. As the tyrannical god
Zaramoth struck the final blow through Azunai’s trembling shield, the earth
shook. In that moment, the forces of magic were unchained, and both armies were
consumed in a brilliant cataclysm that stretched for leagues across the Plain of
Tears. Only a scarred wasteland remained as final testament to the First Age of
Man.
And for a millennium, magic has continued to spread to the farthest corners of the
world, freely flowing to any who would command it. But the tide of magic has begun
to wane, heeding instead the call of an ancient legacy. From the Plain of Tears
a new heir beckons, and with each day his strength grows - consuming all those who
submit, eradicating those foolish enough to resist. With none to oppose his ascendance,
the circle will be complete, and an ancient age will begin anew.
What fate will befall the Second Age of Man? The time for judgment is nigh.


|