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Age of Empires
Real Time
Features
Multi-Tribe Play
Real-Time
Paths To Victory
Historical Richness
"The animation is more lifelike than anything I've ever seen --you almost believe you are peering into a lost world with all those little bipeds and critters scurrying about."
Gamecenter, May 1997

Your decisions count: think fast, act bravely. You will see the real-time results of your resource management decisions. Real-Time ActionConsider your options and move forward – assign civilization members to hunt, explore, conquer, or build. Know your place; not all civilizations will excel at the same skills -- if you are from the desert, you might not be an expert on ships and marine warfare. As you move through time you will be able to apply new technology to advance the state of buildings, weapons, tools, and ships.

Of course, detailed graphics and CD-quality sound will enhance and enrich your world-domination experience.

 
   
 
   
Commonly, people believe that defeat is characterized by a general bustle and a feverish rush. Bustle and rush are the signs of victory, not of defeat. Victory is a thing of action. It is a house in the act of being built. Every participant in victory sweats and puffs, carrying the stones for the building of the house. But defeat is a thing of weariness, of incoherence, of boredom. And above all of futility.
-- Antoine de Saint-Exupéry (1900-1944), French aviator, author. Flight to Arras, ch. 1 (1942). From The Columbia Dictionary of Quotations: Copyright (c) 1993, 1995 by Columbia University Press.