
Our friends at Codemasters have announced that the Games for Windows — LIVE
version of their successful racer DiRT™ 2 will feature DirectX® 11 support!
Codemasters will take advantage of DirectX® 11 features to add to the realism of
the racing environment. Hardware tessellation will further improve the
appearance of water and other surfaces as well as crowd animations. The
performance of Shader Model 5.0 will aid in creating an even richer 3D
experience, enhancing key image quality parameters such as depth of field,
ambient occlusion and shadows. These DirectX® 11 features, and many others,
combine to deliver the most exciting and visceral racing experience yet.
The game was given its public debut on October 23rd at the Windows 7 Launch
Event in New York City.
“By working together with Codemasters to deliver early access to DirectX® 11
technologies for the Games for Windows — LIVE edition of DiRT™ 2, we are able today
to demonstrate the new levels of immersive gameplay and visual performance
gamers can experience in Windows 7,” said Mike Ybarra, general manager of
Windows Product Management at Microsoft. “Through our strategic relationship and
the delivery of the DirectX® 11 feature set, we are confident Codemasters will
lead the way in the development of the next generation of PC games.”
DiRT™ 2 Games for Windows — LIVE edition supporting DirectX® 11 technology is set to
ship on December 1st in North America and releasing on December 3rd through EPAC
territories with a December 4th street date in the UK. For the latest videos and information, accelerate over to
www.dirt2game.com.
Are you looking forward to DiRT™ 2? Let us know in the forums!
Chris Lemon
Gamertag: Fred Smythe
Click here to learn more about DiRT 2