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Impossible Creatures Center
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Impossible Creatures
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“It’s very rare when I find an RTS game that
is original and compelling enough that I actually finish it. Most entries in the
RTS genre get boring, repetitive, or both, but with the massive selection of primary
creatures and the ability to create thousands of unique units, the potential for
creative gameplay opportunities exceeds the actual content of the singe-player experience.
Whether you are looking for a good 25-30 hour RTS campaign, or just the next big
online RTS in the tradition of Magic the Gathering, Impossible Creatures has something
inventive and fun for everyone.”
-
Game Chronicles' Editor's Choice Award
"Relic has done an excellent job on Impossible
Creatures. For its gameplay depth, originality and excellent difficulty balancing,
I give it the editor's choice award. The replay value of this game is very good,
as I've found out that MP matches can be quite intense, and after all, this is where
the truly creative players should sparkle. Impossible Creatures is a massive and
a great all-around project. It's well worth your money, so I'd suggest you go out
and buy it. After all, how often do you get a chance to lead an army of polar bears
with dragonfly wings against an army of chimps with shark fins?"
-
Action Trip Editor's Choice Award
Impossible Creatures Producer John Johnson discusses the new gameplay features and
insects in Insect Invasion, as well as great ideas for RTS battle, new multiplayer
maps, new environments, and more. Several screenshots included; an English translation
starts at the middle of the page.
- GamingXP (Austria) Interview
“The excellent new computer game Impossible Creatures lets you explore your inner
Dr. Moreau, splicing the genes of wildly divergent species to create a hideous-looking
army of genetic atrocities...(and gives) the players a ‘Jurassic Park’ tampering-with-nature
thrill with an easy learning curve.”
- San Francisco Chronicle Review
Relic CEO Alex Garden discusses his history, inspirations, Homeworld, Impossible
Creatures, and more.
- GamePlanet
NZ Interview
“If you want to suspend disbelief and get excited about creating elephants that
can fly, or tiger sharks that are truly half tiger and half shark, go for it. But
if you hear the clackity sound of knocking bones, it’s the remains of Charles Darwin
shaking his head in disbelief.”
- Yahoo News
"...if you enjoy a good real-time strategy games or you are looking for something
a bit different in this genre, buy this game. The creativity and original design
of this game makes its well worth the buy."
- Gameguru Mania Review
Technology NZoom (New Zealand) interviews Relic chief Alex Garden about his rags
to riches climb to success, coding sports games, life at Relic, and making sure
his employees have fun.
- Technology NZoom Interview
"Impossible creatures is so far the strangest RTS we’ve played to date. It puts
a new spin on the genre and makes for an interesting experience...All told, this
game is definitely loaded with replay value due to the high amount of unit customization
and is great fun if you’re into new and unique RTS titles."
- Gamer's Depot Review (3.5/4)
"It's not easy to break the mold...Impossible Creatures does bring new and exciting
elements to the table, much to the joy of tired tank-rushing RTS gamers...Impossible
Creatures earns 4.5 GiN Gems for putting the thought back into the RTS genre, and
making it fun as well."
-
Impossible Creatures Review on Game Industry News (4.5/5)
"I enjoyed Impossible Creature a great deal. The ability to create the creatures
is a lot of fun, and it more than makes up for the 'been there, done that' that
the game sometimes has. It looks great, and sounds decent. If you enjoy a good RTS,
you’ll have a great time with Impossible Creatures."
- 3DGPU Review (8/10)
"A weird and wild RTS, one where the strategy begins right when you create your
army. The unique premise adds a new layer of strategy. It's fun to be a mad scientist...The
unique premise isn't just different, it means new dimensions of gameplay."
- Electric
Playground Review (8.5/10)
"Impossible Creatures delivers on a few different levels, first and foremost the
creature building system...plays a vital role in keeping the game fresh and exciting.
The interface that ties the game together is easy enough to jump right into and
deep enough to keep you learning throughout. Single player missions offer up a wealth
of creative objectives. And the multiplayer mode can be literally a metric ton of
fun."
- WorthPlaying
Review (8.1/10)
"Impossible Creatures is a good game for those that want a fast paced RTS, like
playing an interesting campaign, or are new to the genre. It definately is a good
start for rookie players with the biggest drawback of learning the best creature
combinations but this is all for fun anyways, right? The game runs rock solid and
has very few hesitations, if any."
- gamingNEXT Review
"Impossible Creatures takes a refreshing new look at the RTS genre dominated by
the likes of Red Alert and Warcraft...With over 50 creatures to combine and mutate,
building armies offers a good replayability value. Impossible Creatures will give
you a lot of enjoyment to play and mess with gene splicing creating impossible looking
creatures. It's a game not to pass up."
-
GameBiz Aus Review (84%)
"The game’s campaign mode is put together with precision and polished to a reflective
shine. Objectives are imaginative and varied...Impossible Creatures is fantastic
in the graphics department. The visuals are crisp and detailed, animations are fluid
and fun, and the shadows are amazing. Things remain sharp at every zoom level, and
the creatures in the game are perfectly detailed...Highly recommended to RTS fans."
- PC Gameworld
Review (82%)
"This game has a future in the top 10 wanted list. Originality, great graphics,
features that no game has had, all that is left to do is go to the nearest shop
and buy a copy."
- ActionRealm
Review
"Basically, in a nut shell, this is not your daddy's RTS. It dares to be different
and pulls it off with style...it is a whole bunch of fun and adds something new
to the mix - you'll want to play this to the end and you'll want to show it to your
friends. Recommended."
- GamePlanet
Review (4/5: Great)
"Considering that each animal has five or six body parts to swap, just think of
the combination possibilities… scary. From torsos, to limbs and heads, you can mix
and match any part from any two animals. Each of these body parts will affect various
stats of the creature directly – attack, defense, speed, size, resource costs, etc.
Certain combinations will also bring about multiple special abilities, which the
creature can use to inflict devastating damage. Reckon having a poisonous ant with
the size and strength of a gorilla? Then go for it! It’s such a blast to play God
and create all sorts of abominations and weird creatures."
- Khabal
Review (8.5/10)
"Don’t let the pulpy title and feel fool you; Impossible Creatures is a tough RTS
with amazing heaps of nuances and customizable strategies packed in...RTS fans looking
for something new will find IC among the best in show."
- GamePro Review (4.4/5)
"Impossible Creatures is an incredibly polished game, with everything looking and
sounding wonderful. The creatures are very well animated, and a fully rotate-able
and zoom-able 3D camera allows for views from just about every conceivable angle...As
a single-player game, Impossible Creatures is well worth the price of admission.
Coupling a great story with a unique unit customization and a serviceable RTS engine,
and you have quite a decent game."
- Gaming Nexus Review
(8.1/10)
"Much like one of its species-defying characters, Impossible Creatures is a hybrid:
a real-time strategy game injected with a few outside elements...the end result
is one of the more interesting and entertaining strategy titles to come along in
quite some time. This places it much closer to must-have status than many games
currently available."
- TechTV Review (4/5)
"Just buy it so you can say, 'I've played what could very well be the most creative
PC game in 2003.'"
-
UGO Review (B+)
"Impossible Creatures is in every sense of the word a solid game. Graphically it’s
above par. Its audio is just as good...If you do think that being able to create
creatures sounds great, then you’ll probably like this game a lot...those who like
modding and making add-ons should keep their eyes pealed. Impossible Creatures was
made to some extent with modders in mind, and as a result Relic included a very
nice mission editor, which I’m sure enthusiasts will find robust and good enough
to make high-quality extensions to an already well-made game."
-
Gamer's Hell Review (7.9/10)
"Splicing animals into monsters is every weird kid's dream! There are all sorts
of stats to track as you design - attack, defense, speed, size, resource costs,
etc. You want a poisonous frog with the size and health of a musk ox? Then go for
it, but remember that the poison costs extra. It's just a blast playing God and
trying to create an uber-efficient monstrosity."
- Game Revolution Review
"Sigma Technology Gone Awry: Sasquatch, the Northwest Neanderthal"
- The Most Impossible
Creature?
"Overall, Impossible Creatures is a really fun and addicting title…the sheer unique
and bizarre storyline mixed with a fast paced combat style game makes it a lot of
fun to play…and never a dull moment."
- GameZone Review
8.5/10
"It’s surprisingly good due chiefly to the fact it offers some innovative gameplay
we’ve never seen before, a cohesive, albeit wild single-player campaign and intense
multi-player combat…I would still recommend it to anyone who enjoys real-time strategy
games…I can’t stress enough the amount of enjoyment I, arguably a full grown adult,
got out of the animal creator alone; the animal metamorphosis is unique to this
genre and deserves some recognition for breathing new life and features into the
strategy market."
- Gamersclick!
Review 84%/Superb
"The creature creation process is close to enough to recommend this (game) by itself,
but put together with a fun single player mode and interesting Magic the Gathering
style army building multiplayer strategy, it's a kooky ride that most gaming fans
will enjoy. Add that up with the promise of many mods due to Relic's mod developer
network and open engine, this could grow bigger than it is now."
- PC.IGN Review
8.3/10
"Everything about this game screams of simplicity (especially if you don’t take
the time to get involved with it), but nothing could be further from the truth.
When you consider there are air creatures, land creatures, water creatures, and
everything in between, all representing their own unique type of unit, you begin
to understand the huge scope of Impossible Creatures. If you take each created creature
as their own type of unit with distinct attributes (and you should), you realize
that Impossible Creatures has the deepest and largest unit collection of ANY RTS
currently available."
- VGM Fusion Review 8.3/10
"Let’s be completely honest here…the surrounding aesthetics of the game are well
developed from what we’ve been able to see: sound, visuals, camera controls, strategy
elements, etc. All of these add up to an extremely well developed 3D RTS title that
can hold its own weight in the competitive genre. What makes Impossible Creatures
stand out in a crowd of gaming clones lies in its incredible unique army building
theme, utilizing genetic mish-mashing to create specialized combat units derived
from multiple real life creatures…walkthrough of the game was informative and fun
to use…should be an excellent piece of software."
- Video Game News Preview
"The game's release is only a month or so away (Jan. 7, 2003) and from what I've
seen of this title so far, it looks like Microsoft has a successful RTS on the way.
Impossible Creatures is easy to use but very complex once you dig a bit deeper;
pretty and original. Seems like a nice set of pros for a game, doesn't it?"
-
Actiontrip
"Impossible Creature's lead technical programmer, Drew Dunlop, fills us in on what
it's like playing God."
- PC.IGN Dev Diary
"By combining two different species, not only do the features and abilities of the
two animals transfer over, but the fears and instincts as well. The object is to
create the most lethal band of warriors -- and the combos can get pretty bizarre."
-
GameSpy
Relic artist Andy Lang discusses the process of creating the terrain in the upcoming
real-time strategy title, Impossible Creatures in this PC.IGN dev diary.
- PC.IGN
More "impossible creatures" from Relic Entertainment's upcoming strategy-based game
are featured in part III of this ongoing GameSpy showcase.
- GameSpy
"Solid multiplayer support has been built in and Relic have stated that they are
very keen to support and mod-projects that may be started by Impossible Creatures
fans. They even went as far as to say that high quality mod-productions may even
receive access to all the development tools and assets that Relic use."
- Gameplanet
"Simply put, Impossible Creatures looks great, and is working to execute a clever
concept with charm."
- Frictionless Insight
"From a palate of more than 50 different earthly animals, players may create decidedly
unearthly abominations by combining the elements of two creatures into a single
being. The process has been termed 'bubblegum biology,' combine a spitting cobra
with a cheetah and get a very fast, poison-spitting critter."
- Wargamer