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Light Infantry Siege Units Fighters Scouting Units Civilian Support Units Spies and Generals Submarines Flamethrowers, Bazookas
Machine Guns Attack Choppers Anti Aircraft Supply Wagons Rockets and Cruise Missiles Nuclear Weapons Aircraft Carriers Light Cavalry
Gunpowder Infantry Bowmen Heavy Warships Heavy Cavalry Light Naval Units Bombers Heavy Infantry Horse Archers

 

Helicopters

 

HelicopterHelicopter - The Helicopter joins the game in the Modern Age. Fast, agile, and relatively cheap as aircraft go, the Helicopter gives you a powerful antidote to vehicle warfare. Armored columns suffer drastically when they have no anti-aircraft capacity to swat helicopter assaults. Helos are vulnerable to Fighters, and AA of both the mobile and fixed variety, but they make an excellent second wave after Bombers soften up the battlefield, and their speed makes it possible to pour them into combat as reinforcements when you have the resources and fast production infrastructure to do so.

IGN Units Showcase #7


 

Attack HelicopterAttack Helicopter - A key upgrade in the Information Age is the Attack Helicopter. Much faster and significantly nastier on the attack than its predecessor, the AH gives you real firepower on the move. All vehicles suffer under its guns, and it has few true counters. Fighters and ack-ack will take it down.

Deploy your helicopters as you would land vehicles; they can go over mountains and are much quicker but do not need Patrol assignments like Fighters or Bombers. When sent out with large columns of cavalry and infantry for major battles, they often close the gap between even match and distinct advantage. They aquire targets of every sort, both units and buildings. They are lightly armored and only moderately effective against buildings, but on the battlefield they are deadly. As an added bonus, they are not especially vulnerable to Submarines when deployed over water.

Attack Helicopters awaiting deployment

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